Home For Fiction – Blog

for thinking people

Patreon LogoPatreon

My 48K Challenge: A Programming Lesson on Creativity

June 13, 2022

There are all sorts of asinine challenges in the ocean of mediocrity that is social media, and let me assure you, this isn’t one of them. My “48K challenge” is something I came up with when I noticed something disturbing on my “smart” phone: The size of the calculator app is 8MB. That of the alarm clock is 19MB. And my personal favorite, the messages app (just SMS, that is) is a whooping 204MB.

Are these people serious?

When I was a kid, you could pack an entire video game in 48KB. In other words, the space the calculator app requires is the equivalent of more than 165 video games for the ZX Spectrum – my first computer.

It goes without saying that technology has advanced a lot; the games of the 80s can’t be technically compared to those we have today. And yet, it feels programming has become sloppy.

I’m of course generalizing, but it feels as if the more the resources we have, the less the creativity and the greater our laziness. It all leads to resource hogs that take too much space and are often buggy. Because, hey, let’s all keep updating all the time.

And so, I gave myself what I termed the 48K challenge. I decided to make a retro-style video game in JavaScript, that had to be 48KB or less. The results were intriguing and revealing – and a little bit disappointing, but not in the way you imagine.

48k challenge
Here’s a screenshot from the result of my 48K challenge. The acuity of the image is deliberately low. I coded the program in 256×192 pixels (the native ZX Spectrum resolution) which I then quadrupled, to emulate the loss of acuity when projected on a TV, as we did in the 80s monitor.
(more…)

No, AI Can’t Produce Art (but It Can Write)

June 6, 2022

Based on discussions and what I read, a lot of people are afraid AI, artificial intelligence, will “steal” their jobs – what the hell happened to the “one day we’ll have robots and we won’t need to work” dream of early sci-fi? But I digress… Writers don’t seem to be an exception. A great number of them seem to be worried about AI replacing them. So, can AI produce art?

In this post I argue that no, AI can’t produce art – for reasons we’ll explore. But AI can certainly write. It can already now, and I’m certain it will become even better.

Where’s the difference, then, you might ask.

The difference, to a large extent, revolves around matters central to the writer-or-artist distinction. More insidiously, perhaps, it’s about conditioning us into patterns that can have far-reaching (and unpleasant) consequences.

AI can't produce art
“The algorithm” (Google Photos) keeps suggesting that I should “fix [the] lighting” of this and many other photos. It doesn’t understand art
(more…)

Scooby-Doo Gothic: Beyond Supernatural Explained

May 30, 2022

Unless you’ve spent the last five decades on Mars, you must know Scooby-Doo – the fearless (cough, cough) cartoon dog chasing ghosts. Believe it or not, what we could refer to as Scooby-Doo Gothic goes back more than 200 years, to Ann Radcliffe’s The Mysteries of Udolpho (1794).

How, you might ask. What on earth could be the connection between one of the first texts of the Gothic canon and a cartoon show of the late 20th century?

The concept worth examining here – as you might have deducted from the title – is that of the supernatural explained; particularly, how it’s related to the supernatural accepted.

Briefly, there has been a long-standing tradition to divide Gothic texts into the one or the other category. We’ll take a closer look at both of them, and then I’ll explain why I think the differentiation itself is flawed.

Scooby-Doo Gothic
In Scooby-Doo Gothic, there is a perfectly natural explanation for everything
(more…)