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No Ads, no Corporate Masters

September 5, 2022

The phrase of the title, “No Ads, no Corporate Masters”, is of course a wordplay on “No Gods, no Masters”. It’s also a phrase I use on Home for Fiction, for example whenever you try to access any of the apps (we’ll talk about this more in a moment) .

It’s a way for me to remind you that Home for Fiction displays no ads, and it’s controlled by nobody.

But why all this? Why do I refuse to put ads on Home for Fiction? The short answer is, for the same reason I’ve refused corporate masters (and as you’ll discover in this post, I’ve had many such… suitors): Because I can’t compromise on what Home for Fiction is – in terms of content as well as aesthetics.

The longer answer is something I decided to write this post about.

Note: Years have passed, and certain things have changed regarding Home for Fiction. I’ve tried really hard to make things my way, moving in an increasingly more artistic and less materialistic direction. For instance, I tried various ways of keeping the Home for Fiction apps free, but people abused the offers. I am officially defeated. My idea of keeping them free turned out to be naive, and I simply can’t afford to pay for the server resources required. I only wanted to make apps I liked, that’s it.

Everything below this point should be seen as a snapshot of history and might not reflect current reality.

no ads no corporate masters
“No ads, no corporate masters” can be both lonely and liberating. There are no shortcuts – you can be either free or content; being both is impossible
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Word Journey – Gaming Meets Infinite Narratives

June 14, 2021

If you enjoy word games, you’re going to like this. If you enjoy word games and you’re fascinated by the idea of a semi-randomly generated narrative that continues “forever”, you’re going to love this! Word Journey is my latest game – and program; and literary effort – that bridges these two aspects together.

The game goal of Word Journey is very simple: You are given the definition of a random word, and you must guess what the word is, gathering points and racing against the clock. But that’s not all! Every time you correctly guess the word, a sentence relevant to the word is added to the stack, generating a theoretically infinite semi-random narrative! When you run out of time (there is also a “Zen Mode”, without time constraints) you can export the text to a file.

Sounds great? I think so too πŸ˜‰

word journey
Word Journey is a combination of a game and an infinitive narrative generator
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Gothic Meter: Computer Analysis of Gothic, Horror, Science Fiction, and Dark Fantasy

March 1, 2021

If all this sounds familiar, you’re right! I’ve talked about this before, but there’s a crucial difference now. I’m giving you a chance to try it for yourself! Introducing Gothic Meter, a program that takes a text and not only tells you whether it falls within the wider Gothic sphere (Gothic, horror, dark fantasy, or science fiction), but also how and why.

This is an invaluable tool for an author, for reasons that will become evident in this post.

In a nutshell, Gothic Meter is a result of my academic-level familiarity with and knowledge of the Gothic. Everything I know about the Gothic, from the role of the supernatural to ambiguity, and from the sublime to the role of time, has found its use in this program.

Let’s see how; and let’s see why you should care.

gothic meter
Gothic Meter, among other things, helps us see how the elements contributing to a text evolve during the narrative
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