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July 25, 2022

Behind the Scenes of Writing a Short Story

Criticism, Writing

creativity, criticism, fiction, literature, writing

With this post, I’ll do something pretty different. I’ll offer you a “behind the scenes” look, focusing on the intricacies behind writing a short story. But there’s more: In order to do that, I will use one of my short stories – indeed, one that I’ve posted on the blog before.

I’m of course referring to “1992”, which I shared with you some time ago – here are part I and part II. I’m offering this look into “what goes on in an author’s mind” from the unique perspective of being the author as well as someone with the academic expertise to use it as teaching material.

How did I come up with the idea? What does it mean on a personal level? Who is the protagonist? Why? What? How? Plenty of literary lessons awaiting!

writing a short story
Short stories are often minimalist. The behind the scenes, then, of writing a short story is about revealing some details that are inherently not to be disclosed – I’m doing it for teaching purposes, obviously

Writing a Short Story: Inspiration

Let’s first start another way: Is there any connection to real characters? How about fictional ones? 

In regard to the latter, the answer is explicitly offered in the posts containing the story. Just check the caption of the photo accompanying both part I and part II: The Mariner is a recurrent character in my work, having appeared in some of my novels (including Apognosis and the limited-edition Self Versus Self project). Self-evidently, he also features in Tell Me, Mariner.

The character of the young woman is based on someone I knew in high school. The interesting part is that inspiration for the story came from a dream I had with that very woman. In the dream, I saw her looking at a piece of graffiti containing the number 1992, just as in the story. 

Now, the intriguing part is that I barely knew that girl; we had talked to each other once, maybe twice. Why she would visit my dreams more than two decades later, I have no idea. Also keep in mind that 1992 was not the time I was in high school (I was younger at that time; hadn’t even met her). So, although I didn’t know what my subconscious tried to say, I thought, screw it, there’s a story there.

There are also some other personal elements there. The old lady selling cotton candy and the white balloon that escaped from the child’s hand are based on incidents of my very early childhood. A good memory is important for a writer, and an affect-based memory (remembering how it felt), even more so. 

“What Happened?”

If you’re remotely familiar with my writing and teaching style, you should know by now that I don’t believe in plots. What happened in the story is what you want to have happened. Questions such as “Who is the Mariner?” or “How did he know where to go and why did he?” are entirely irrelevant. There are some ideas in my own head, but I would do you a disservice if I revealed those particular aspects.

Like the rest of the stories in the Tell Me, Mariner project, the story is an attempt to create interactions of affect with a minimal storyline in the background. I built a skeleton story, providing minimal details, and you, the reader, are supposed to make it fit whatever your mind creates. I’m only offering you instances of affect.

So, what are they?

Writing a Short Story: Themes and Instances of Affect

Most of the readers should recognize several themes in the story. Keep in mind that the list is not exhaustive. The whole idea of art is to allow interpretative room. With these in mind, the story revolves around:

More intriguingly, I consciously attempted to convey an aura of mystery, almost magic:

The fact that this masterpiece had materialized in a single night, without anyone witnessing it, seemed to be a part of the fascination it inspired.

The artwork felt, quite literally, otherworldly.

The motivation behind this choice is related to the way the story was inspired, that is, as a result of a dream.

Here’s another intriguing phrase, which echoes through the story: “The Mariner […] wasn’t quite sure why he knew, but that is rarely important.”

This has a double effect: i) it’s again relevant to the mysterious origins of the story; ii) it’s self-referrential (that is, on yet a deeper literary level), as it refers to the process of creating narratives without being preoccupied with explaining every little detail.

Oh, and did you notice how the Mariner lights a cigarette, waits for forty minutes, and at the end of the event he discards the cigarette? Something’s “wrong” there, isn’t it? Unless if you examined it from the symbolic perspective of time having lost its sense, everything happening here-and-now, and reality not being quite what it seems.

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What Kind of Literary Lessons Can We Learn?

Regardless of whether I was successful in showing it with “1992” or not, the key takeaway should be this: Let go of the need to explain things to the reader.

“1992” (which, as a short story, has an advantage anyway) throws the reader into the action; no need to explain who the Mariner is, why he is there, why anything happens. Parenthetically, if you thought such explanations exist elsewhere in the project (as in, in another story), you would be wrong. I leave it entirely up to the reader to come up with an explanation as to who (or, symbolically, what) the Mariner is.

All that matters in the context of the story is how it feels and, consequently, how it relates to the human experience. 

And so, with this in mind, instead of another conclusion, here’s a short list of things to keep in mind:


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